The Simpler Way to Connect AICharactersto Games

Journale securely connects AI to games with rate limiting, threat detection, entitlement check verification, and complete playerbase behavior observability. Built for retention.

Free forever. No credit card required.

Integrates with

Unity
Unreal Engine
Steam
PlayStation
Xbox
Nintendo
Roblox
FiveM
Unity
Unreal Engine
Steam
PlayStation
Xbox
Nintendo
Roblox
FiveM

Why Journale

Drop-in AI characters that keep players coming back.

Drop-in integration

SDK install to working dialogue in hours. No servers to manage.

Player safety handled

Content moderation, rate limiting, and abuse prevention built in.

New retention lever

Players return for characters they can talk to — between content updates.

Fits your existing stack

Works with your player data, live-ops, and analytics systems.

How it works

From new project to first AI response — in one session.

Engine & platform support

Works with the engines and platforms your game already runs on.

Unity
Unreal Engine
Steam
PlayStation
Xbox
Nintendo
Roblox
FiveM

Integration

Five lines to your first AI character in Unity. Four in Unreal.

DialogueController.cs
await Journale.InitializeAsync("project_live_key");
var response = await Journale.ChatToNpcAsync(
"harbor_master",
"What changed after the storm?");
uiPanel.SetReply(response);

Why teams get stuck

AI dialogue starts simple. The backend doesn't.

Dialogue logic sprawls fast

Prompt routing, entitlement checks, and player-state rules pile up.

Backend work delays prototypes

Auth, SDKs, and observability each need their own infra.

Live tuning stays opaque

No visibility into which NPCs or cohorts drive cost.

Security becomes an afterthought

Client-shipped keys and unsigned requests invite abuse.

What you get

Everything around the dialogue request, handled.

01

Engine SDKs

Unity and Unreal entry points with consistent server orchestration.

02

Auth & Sessions

API key and player-session flows built for client/server separation.

03

Usage Analytics

Usage analytics that expose spend, sessions, and conversation volume.

04

Credit Billing

Credit-based billing model that stays legible for product and finance.

05

Project Controls

Project-level controls for entitlements, context sizing, and live routing.

06

Docs & Onboarding

Documentation and onboarding paths that support prototype-to-production teams.

FAQ

Common questions from game teams.

Journale is purpose-built for game dialogue — concise, in-character responses, not chatbot-length essays. Character descriptions give you full control over tone, personality, and speaking style. The output sounds like your world, not a general-purpose assistant.

Your characters should be talking by the end of the day.

Create a free project, grab your API key, and drop Journale into your game. 500 message credits to start. No credit card required.